9000 Dimensions

9000 Dimensions

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The anti-sellout psyop
Are successful people psyoping you into thinking selling out is bad?
Nov 11

October 2025

Type til you die
week 44, 2025 | two recent games that take place entirely in front of a keyboard (or typewriter)
Oct 27
Games that play themselves
Games Report - Week 42, 2025
Oct 20
10 videos that changed how I make games
The videos I studied before making my next game
Oct 15
Extraction shooter with ducks, cozy cleaning sim, brick-breaking roguelike
Wishlist Rundown - Week 42, 2025
Oct 13
Challenging genre norms
Wishlist Rundown - Week 41, 2025
Oct 6

September 2025

The great filter of indie game development
Wishlist Rundown - Week 40, 2025
Sep 29
CloverPit and the fast follow approach
Wishlist Rundown - Week 39, 2025
Sep 22
Stay inside. Lock your doors.
Wishlist Rundown - Week 38, 2025
Sep 15
You’re misreading the competition
silksong and the indiepocalypse
Sep 8

August 2025

Economics determine game aesthetics
low-cost and high-impact production strategies
Aug 28
Why do creatives hate money?
Commercialization and the sanctity of ideas
Aug 25
© 2025 Xander Seren
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